Rarity:
R
Creature Type or Sub Type:
Legendary Creature — Ooze
P:
4
T:
4
Rules Text Contains:
Commander Suspend 4 — BG (You can suspend this from your hand or the command zone. If it's yo...
Rarity:
R
Creature Type or Sub Type:
Creature — Human Bard
P:
1
T:
1
Rules Text Contains:
When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to tar...
Rarity:
C
Creature Type or Sub Type:
Instant
Rules Text Contains:
Choose a number between 6 and 8. My Deck is About a Seven deals that much damage to target creature.
Set:
Un-Known Event Pl...
Rarity:
R
Creature Type or Sub Type:
Instant
Rules Text Contains:
Choose a card at random from among Righteous Confluence, Mystic Confluence, Wretched Confluence, Fiery Confluence, Verdant Co...
Rarity:
U
#:
38
Creature Type or Sub Type:
Legendary Creature — Rat Wizard
P:
2
T:
1
Rules Text Contains:
1B: Exile target card from an opponent's graveyard. If no cards are in that gra...
Cards in Near Mint (NM) condition show minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects.
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '