Rarity:
M
#:
88
Creature Type or Sub Type:
Creature — Faerie Rogue
Rules Text Contains:
Flash
Flying
At the beginning of your upkeep, you lose 1 life and create a 1/1 blue and black Faeri...
Rarity:
P
#:
9
Creature Type or Sub Type:
instant
Rules Text Contains:
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto t...
Rarity:
P
Creature Type or Sub Type:
Sorcery
Rules Text Contains:
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Look at the to...
Rarity:
U
Creature Type or Sub Type:
Creature — Human Warlock
P:
4
T:
5
Rules Text Contains:
When Adventurer Beguiler enters the battlefield, choose target creature card on an adventure. ...
Rarity:
C
Creature Type or Sub Type:
Enchantment — Aura
Rules Text Contains:
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves b...
Rarity:
U
Creature Type or Sub Type:
Creature — Human Knight
P:
2
T:
2
Rules Text Contains:
Haste
Whenever Must Be Knights attacks, if defending player controls an Enchanting Tale, Must ...
Rarity:
U
Creature Type or Sub Type:
Instant
Rules Text Contains:
Draw cards equal to your highest commander tax among your commanders. (For example, if you've cast your one commander from yo...
Cards in Near Mint (NM) condition show minimal wear from shuffling, play or handling and can have a nearly unmarked surface, crisp corners and unblemished edges outside of a few slight flaws. A Near Mint card may have slight edge wear or a scratch or three, but overall look nearly unplayed with no major defects.
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '